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#1 RMXP: XPLAT! (XAS Platformer)
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OK KIDS! Have you always wanted to make a side scrolling platform?
If you got a PC, RPG Maker XP, well here's the kit you've been waiting for!!!

(RMXP+XAS PLATFORMER)


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*credits to Gameface101, Hackel, Mr_wiggles, Calvin624, Albertfish, Sasaam, Taz, Daventor, Gemini, Legault123, DaviX, MogHunter, Xiderowg, XRXS, Fukiyama, Aleworks, Gamba, Zues81, Renan Tsuneo Hangai Junior, I will continue to add to this post....(11/3/2012)
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#2 Re: RMXP: XPLAT! (XAS Platformer)
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looks interesting...

what's with the clowns? will this be like an engine thing like XAS or will it be a game you're making? speaking of that what's the news on bloodlines?
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#3 Re: RMXP: XPLAT! (XAS Platformer)
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@ken - it will be both, the scripts will be public, so that any one can pick it up and make there own platform games in RMXP using XAS. (to the best of my knowledge any way)

Also this is a game, well its more of a demo to show how to use the new Functions.
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#4 Re: RMXP: XPLAT! (XAS Platformer)
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@ken - bloodlines is still undergoing an XAS 3.7f transplant ^,^

like wiggles said... this will be a small demo in which you can start making your own platform projects Very Happy

almost there...then you can start "clownin' around"

EDIT: demo uploaded! ^
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#5 Re: RMXP: XPLAT! (XAS Platformer)
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nice demo!
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#6 Re: RMXP: XPLAT! (XAS Platformer)
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Dafralanatah

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love it cant wait for full version of it
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#7 Re: RMXP: XPLAT! (XAS Platformer)
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That logo has a lot of curves and its nice i think it is trying to say that its an 8 directional shooter the down arrow is "gravity" for a platform? the X just looks like its thrown in there tho.

I like it makes your eyes move around following the lines. Very Happy
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#8 Re: RMXP: XPLAT! (XAS Platformer)
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thx wiggles - just whipped it up ^,^
the concept is there but it could use a few more touches...
(totally called it on the X, had to rush)

still need to make those edits to our platform script,
could you post or PM me what you got?

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#9 Re: RMXP: XPLAT! (XAS Platformer)
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It's way better than expected! Works fine and it's fun. The demo shows very well what this system can do or can be improved. Great job, it's awesome!
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#10 Re: RMXP: XPLAT! (XAS Platformer)
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@dutch, daf, and Legault - thanks guys! glad you like how it's starting off! ^,^

spread the word, we're sharing it with the world!!!

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#11 Re: RMXP: XPLAT! (XAS Platformer)
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Fan art already? I have a feeling this is gonna be good!
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#12 Re: RMXP: XPLAT! (XAS Platformer)
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^ HAHA that's just simply AWESOME! you rock 360! jocolor
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#13 Re: RMXP: XPLAT! (XAS Platformer)
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More fan art.
I guess I like to draw clowns....
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#14 Re: RMXP: XPLAT! (XAS Platformer)
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...goddamn clowns... D: great work gforce! face!
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#15 Re: RMXP: XPLAT! (XAS Platformer)
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^hey that would make a nice battler Very Happy

360 you go man! ^,^



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#16 Re: RMXP: XPLAT! (XAS Platformer)
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Wow great job!

But you used to tilset and autotitles also edit and create I, so I do not care but at least you would have to say....

PD: sorry for my BADD english....
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#17 Re: RMXP: XPLAT! (XAS Platformer)
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YO DaviX! ^,^ welcome to the underground.

Your english is better than my spanish Very Happy

I put you in the credits for the autotiles and the tileset edits, through time this project will have a completely original tileset...

I'm glad you like gameface
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#18 Re: RMXP: XPLAT! (XAS Platformer)
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going to brush up on my spriting and creating original tilesets (all for good reason ^,^ ) so I'm going to get my feet wet just a little with this project. I tell ya I'm going to be busy in a good way... this month's update will have a sample of that...
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#19 Re: RMXP: XPLAT! (XAS Platformer)
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Mw360

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Played the demo and im lovin it already!
Alright here is the start of what I have so far... Not much, but it definitely has that circus feel to it.
(If you don't think my style is what your looking for be honest!!!)
Also I just threw in the ground and the sky for a fill in right now. Smile
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HAVING FUN!
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#20 Re: RMXP: XPLAT! (XAS Platformer)
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@360 - u ROCK! you're style is great, doesn't look anything like the traditional RMXP
which makes it original! Yes you do like to draw clowns ^,^
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#21 Re: RMXP: XPLAT! (XAS Platformer)
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So... Is it something that you would use. Are you gonna use it? Do you want me to continue making more?
Here is the (WIP) Tile Set so you can mess around. The barrel needs edits because it has a 5 pixel margin on both sides. Alittle tweeking to get them to sit next to each other.
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#22 Re: RMXP: XPLAT! (XAS Platformer)
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^ yessir! u go! don't stop get it get it...can't wait to see it all in action ^,^
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#23 Re: RMXP: XPLAT! (XAS Platformer)
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Got some updates that I'll post later. Quick question, if I make a trampoline will you be able to make the physics for it?
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#24 Re: RMXP: XPLAT! (XAS Platformer)
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hmm... we could make an event/script command, trampoline ~ that would make it more interesting, goes well with the theme...
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#25 Re: RMXP: XPLAT! (XAS Platformer)
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I was thinking a stationary trampoline, so it isn't to much like Mario.(whatever you think) Also, the graphics look like crap unless it starts in fullscreen mode. Trying to find my usb drive right now so I can get the animations on here plus the updates to the tileset. Later
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#26 Re: RMXP: XPLAT! (XAS Platformer)
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UPDATE!
Again, the ground and sky are examples.
Animated tiles
money and balloons need the white removed..............(Didn't see that in photoshop, but im on it.)
Keep in mind that there will be lots of movement on the map.
Also, thinking that you could be able to jump from flag to flag, and on top of the chain link fence. (If possible)
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#27 Re: RMXP: XPLAT! (XAS Platformer)
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man 360 - you are on a roll! I assure you we will put your efforts to good use! keep up the great work!

next version will incorporate XAS 3.8
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#28 Re: RMXP: XPLAT! (XAS Platformer)
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Gonna have to find the time to look into the newest version of XAS, and also i gotta check out this new demo.
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#29 Re: RMXP: XPLAT! (XAS Platformer)
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New TileSet



These are the animated tiles that need put into place.

Money 1



Money 2



Money 3



Snow Cone 1



Snow Cone 2



Snow Cone 3



Balloons 1



Balloons 2



Balloons 3




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#30 Re: RMXP: XPLAT! (XAS Platformer)
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I've been having trouble with the character sheet, so maybe you can have a story line that involves a character that has to go back in time in order to save something or goes back in time in order to get back to the present.....
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#31 Re: RMXP: XPLAT! (XAS Platformer)
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Humphrey the Clown has lost his clown skin whip to tame bears with. The bears are going wild! Barney the circus wizard provides Humphrey with a time travel portal to get his whip back. the bears sneak through somehow too. Find whip. or to make it child friendly, make Humphrey look for honey to feed the hungry bears. Designed to humiliate people with the name Humphrey or barney. Please do not be offended
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#32 Re: RMXP: XPLAT! (XAS Platformer)
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#33 Re: RMXP: XPLAT! (XAS Platformer)
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Ex. Maybe someone is going to buy the circus property and demolition it to build a super mall or something, so you have to go on a quest to save the circus from angry construction workers...... Just an idea.
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#34 Re: RMXP: XPLAT! (XAS Platformer)
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Here's the character sheet for the moving tiles.
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#35 Re: RMXP: XPLAT! (XAS Platformer)
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The Mob infiltrated the circus circut.. also know as the Three Rings, they so happen to start putting subliminal messages within each performance hypnotizing the youth that enjoy the shows, and making them react in disobedience and menacing behavior unconciously and and willingly of course. Our beloved klown hero happen to walk in at the wrong time and is one of the only witnesses of the ringleader getting knocked off and switched with a replacement from the mob. he must collect items and information from his family of his own circus rescuing them and recruiting them along the way..
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#36 Re: RMXP: XPLAT! (XAS Platformer)
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^wow guys all of these ideas will force this demo into an actual game!

page updated with a gameplay vid! ^,^

@albertfish - thanks again for getting me into camtasia!

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#37 Re: RMXP: XPLAT! (XAS Platformer)
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albertfish

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Haha awesome gameplay video Razz. I also found in the settings that it by default it recorded at 15fps. You can easily change that up to 30 to get a bit smoother recording as well. I have yet to test this and see the effects though.
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#38 Re: RMXP: XPLAT! (XAS Platformer)
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G@MeF@Ce

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^ hey thanks for the tip, I'll make a newer one for 8XPLATT and another for Bloodlines after wards,
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#39 Re: RMXP: XPLAT! (XAS Platformer)
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#40 Re: RMXP: XPLAT! (XAS Platformer)
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G@MeF@Ce

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That's 1 bad muthaF'n clown! Maybe a powerup that makes em hulk out like that

dude your art just keeps gettin more bad@$$
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#41 Re: RMXP: XPLAT! (XAS Platformer)
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BluE

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uh...what are those hairy things at it's crotch?
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#42 Re: RMXP: XPLAT! (XAS Platformer)
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Thanks a lot Mw360, I am now official scared of clowns.
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#43 Re: RMXP: XPLAT! (XAS Platformer)
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G@MeF@Ce

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uh...what are those hairy things at it's crotch?

@Blue - HA! I don't see any hair LOL

edit: shadow?
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#44 Re: RMXP: XPLAT! (XAS Platformer)
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BluE

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[clown=#0066ff]it's still really disturbing. like, the crotch thing. [/clown]
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#45 Re: RMXP: XPLAT! (XAS Platformer)
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lol at every. This is a picture of some body builder I got on the internet. Plus a little photoshoping.
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#46 Re: RMXP: XPLAT! (XAS Platformer)
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Quick gameplay video of the new tileset. Maximize video for best results.
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#47 Re: RMXP: XPLAT! (XAS Platformer)
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G@MeF@Ce

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awww $#!7! starting to look more and more like an original game!

the video is trippin' top left corner...
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#48 Re: RMXP: XPLAT! (XAS Platformer)
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This platform script is very nice, well done! I love the enemy gravity feature!
The only thing I don't like is when you keep the jump button pressed the hero graphic freezes instead of changing back to the "normal" sprite.

Also, I was wondering if it would be possible to modify this script so that characters can move in depth as well, like a multidirectional sidescroller (such as final fight), although it seems like a though task to accomplish Cool
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#49 Re: RMXP: XPLAT! (XAS Platformer)
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move in depth as well, like a multidirectional sidescroller (such as final fight),

@Shogun - Oh Yeah, you're talking Double Dragon, Ninja Turtles, etc... right?

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Xplat uses drop down gravity so you wouldn't use it to make such a game, some mapping and eventing with some XAS wizardry... hmmm now you got me wanting to make another starter kit for those type of games!!! Razz
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#50 Re: RMXP: XPLAT! (XAS Platformer)
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shogun3

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You got it right!

I managed to make an evented jump system (I can even execute attacks while jumping), but it obviously lacks gravity.

I'm good at eventing, but can't script and I think the only way is coding this system.

Maybe you can work your magic, I'm sure you could do it with your skills!
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#51 Re: RMXP: XPLAT! (XAS Platformer)
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