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#1 Vedra Trilogy
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Qeo

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THE VEDRA TRILOGY



Decided I may as well upload my games.
This is about 3 different games, the first two are done, the last one is being worked on...

Vedra is the world's name, by the way.

Vedra 1 RM2K:

~Vedra 1~

Story: Two friends, Zaru and Tai, become bored with being "Slime Busters" and want to explore the world. They also don't know who their real parents are or where they're really from, but the mayor tells them they are from somewhere named "Midora" and they may find out who their parents are there.

So Zaru and Tai explore the world in search of Midora while facing dangers and meeting new allies on the way-but not everything is as it seems.

A powerful villain named Zartos is sending his henchmen to cause chaos in Vedra. But he has no desire to destroy or take over Vedra. In fact, he does this without any joy at all [something one of his henchmen hates].

The reason Zartos is doing this is a mystery...

~Characters~

Heroes:

Zaru - A 20 year old spiky haired hero with a sword. So that's 3 cliche's - young, spiky hair and with a sword. Nice. Also, I use the "Alex" character for him on RPG Maker 2000. Does it get any less original than that?

He's very serious, and never upbeat and happy. The things that make him really different would probably be spoilers, though.

Tai - Zaru's friend. Always upbeat and happy and uses a Spear. Though, he's more cowardly than Zaru at the beginning.

Vince - Maybe my favorite character in the team. Seems most like a real person. He does what he does to get money, get famous, and get laid. He's the healer of the team, so no typical healer girl in this game. He uses a bow to fight.

There's more heroes, but I don't want to spoil it.

Villains:

Roy - A pig that works for Zartos. Not very strong, and it's a mystery why they even keep him around.

Hank - Strong, but very stupid minotaur henchman of Zartos.

Raya - Harpy lady that works for Zartos because she's in love with him.

Skar - Zartos' greatest henchman, though Skar hates him and secretly wants to overthrow him. Unlike Zartos he loves killing.

Zartos - The greatest villain in Vedra. He will destroy villages in such a bored way that it's like he's just taking out the trash.

There are more villains, but I won't spoil it.

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If you don't have RPG Maker 2000 you will need to download:
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click "1.85 Patch", "RTP" and "RTP 1.32 Addon".
If the Font looks messed up download the fonts from there and extract them into your fonts folder.

Important: I renamed all my music files to fit the scenes of the game, so viewing it will spoil the game. So don't check the music folder.

Vedra 2 RMXP:

~Vedra 2~

Don't read any further unless you've finished Vedra 1! It will completely spoil the game. I suppose you could just skip Vedra 1 if you wanted, though the story would make more sense if you played it.

Story: If you've played Vedra 1 you'll know that the world was destroyed, but everyone was teleported to a new planet that would be the new Vedra. The heroes mysteriously went missing soon after, but for 100 years, people on that new Vedra have been at peace... Though that will soon all change, as this new planet has a horrible secret.

A strange crystal falls from the sky near a small village. The village people check the crystal and a strange warrior is found frozen inside. The townspeople mistakenly think he's an angel that has come to defeat the demon, but he is simply a warrior with amnesia.[Yep, another cliche]

Who is this mysterious warrior? What happened to the old heroes? What is this new planet's horrible secret?

~Characters~

Heroes:

Zeo - Not his real name, but a name given to him by the villagers. A confused warrior in heavy armor trying to find out who he is. Unlike his friends, he tends to keep his opinions to himself. He uses an Axe in battle.

Kero - A small demon who never knew his parents and seems to be the last of his kind. Zeo was sent to defeat him but certain things got in the way, and they became friends.

He's quick to anger and is only helping Zeo for the challenge. He uses a spear in battle.

Leon - A bounty hunter sent to capture Zeo, but something got in the way and he had to work together.

Both Kero and Leon have very different views on life, and get into arguments. They work past that in order to work together, though.
He's the healer of the group and uses guns in battle.

There's more heroes of course, but again I won't say who they are.

Villains:

Deno: A strange wizard who wants to become a famous villain, but isn't very good at it.

Thorne: Skar's sister. She wants to find two other villains to help her, and become the "Chaos Trinity".

She kills because it sexually pleases her.

Damien:: The prince from Vedra 1, furious at how he never became king because of Zaru, Tai, Vince and Gon. He has become a strange mutant, and wants to take this Vedra by force.
But how he got his powers remains a mystery...

Of course, more villains than that, but that's all I can say for now.

I used RPG Maker XP for this one, but this doesn't use any RTP battlers or music.

It's nearly 700 MB, so you should play through Vedra 1 before trying this out to see if it's worth playing.

It's like Vedra 1 but with a more interesting story, more interesting characters, better graphics and music, and more sidequests & minigames.
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Again, don't check the music folder unless you want to ruin the whole story.

Vedra 3 (in the works):

~Vedra 3~

The third and final game in the trilogy. It takes place another 100 years in the future, and it's now in a modern setting. In this game you'll be able to travel to other worlds.

It's not done yet, but it already is MUCH better than Vedra 2.

Story: Vedra has become a peaceful and boring earthlike planet, where heroes and adventures are only a memory. Zak, a paranormal investigator struggling to find anything interesting in the world meets a strange individual that grants him his wish and shows him a teleport to another planet. Little does Zak know, that there are worse things than boredom as he faces the horrors of the universe.

He is saved by a group and joins up with them to explore space and free Vedra's people from the Vedra government.

But there are worse concerns as a threat beyond anything Vedra has seen draws near.

~Characters~

Heroes:

Zak: A 30 year old paranormal investigator. He is almost broke and lives with two annoying roommates. But he gets his wish for adventure...

He uses his fists in battle.

Lia: Yep, a female heroine for a change. She is very excitable and makes rash decisions, but she is very loyal to her friends.

She is the healer of the team. Yeah, a female healer is cliche but she doesn't have the typical sweet and gentle healer personality. She's just as strong as the guys and loves smashing people with her hammer.

Muki: Lia's pet. It can't talk and is older than it looks, about 25. It's a slime creature so it doesn't fight with a weapon.

I'm gonna stick with my rule of only explaining some of the heroes. The last one may be my favorite character in the Vedra series.

Villains:

Toxic Derby - A mad serial killer who considers killing an art form.

Bruno - Toxic Derby's dimwitted but strong sidekick.

General Featherstone - A general for Vedra's army that was fired. He seeks revenge on the heroes as he feels it was their fault.

Dr. Cato - A scientist that has taken over Vedra, and has forced its citizens to have chips inside them, so those working for him can watch them and kill them at the push of a button if they do something against the rules.

He took the people of Vedra's freedom away to "punish them" as he believes they are stupid and stupid people don't deserve a life worth living.

Dr. Popo - Works with Dr. Cato. The only man Dr. Cato isn't rude to, as Dr. Cato respects Popo. Dr. Popo doesn't hate the people of Vedra and seems friendly, but creepy. It's a mystery why he does what he does.

Despairia - A mad goddess who despises men. She likes to dominate them and make them beg for death.

There's more villains than that but I'll leave it like that.

Screenshot:

Here's a screenshot of the menu system I'm using for Vedra 3 [It's made by moghunter]
all I changed was the background.



That there is the main character, Zak the paranormal investigator. Yes I'm aware that all my main characters have names that start with "Z". Also, don't worry - his defence isn't like that for long. He gets some armor, but even then before that the enemies don't really pose much of a threat.

If you're wondering why I only posted one screenshot, well I wanted to post screenshots for all of the games but it would only let me post one, so I went with this one.

No download link yet.
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#2 Re: Vedra Trilogy
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G@MeF@Ce

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@Qeo - wow did you think up all of this? Awesome.

The fact that you have something finished inspires me to 'finish' a few things of my own +

Ok so I've downloaded the RM2K RTP, and the Vedra 1 project.
It loads up but right after I select start,
it crashes saying "cannot open file bartender"

thinks that's a missing charset?

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#3 Re: Vedra Trilogy
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Qeo

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Did you download the addon too?

In the Vedra 1 section of my thread it links you to all you need for getting my game to work Smile
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#4 Re: Vedra Trilogy
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G@MeF@Ce

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:~x -
Qeo wrote:Just click "1.85 Patch", "RTP" and "RTP 1.32 Addon".

stumped

haha

yeah man this is great! enjoying the story so far (about the planet's worthiness) thanks for sharing Qeo, I'm on an adventure +
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#5 Re: Vedra Trilogy
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Qeo

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No problem Smile

The only complaint I've gotten so far is the encounter rate - though I've played through the game multiple times and I don't think it's too bad, not nearly as frustrating as final fantasy 9 - to me anyway.

The sequels have a lower encounter rate.

And for all 3 of the games, you will never have to walk out of a dungeon yourself when it's finished - you are teleported out once it's done. I hate it when they force you to get out yourself in games.

Glad you're enjoying it Smile
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#6 Re: Vedra Trilogy
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G@MeF@Ce

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haha great story, adventure, sequence of events... (just found a furry friend then forgot to save :~s)

the encounter rate isn't too bad, at least you can run away or exp up if you're not trying to run through it.

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#7 Re: Vedra Trilogy
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Qeo

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Thank you Smile

I hope you didn't lose much progress when you forgot to save??

What area are you up to now?
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#8 Re: Vedra Trilogy
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well I got up to 'ruffy' took a teleport then lost him Razz

and then I had to go...

I really must say you've made a good game here. I love the humor that Hank brings into the mix and how the story is beginning to unfold.

You know, I was thinking about the encounter rate, it's good, should there be a reason to back track later in the game, maybe an item that will lower the encounter rate later in game?
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#9 Re: Vedra Trilogy
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Qeo

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Oh yeah, that part in the temple where you have to lead Ruffy to the switch to open the door - if you got out of there then come back, he'll just be in the same place he was when you first found him.

Hopefully you saved at some point?? If so, where?

"I really must say you've made a good game here. I love the humor that Hank brings into the mix and how the story is beginning to unfold."

Thank you Smile

"You know, I was thinking about the encounter rate, it's good, should there be a reason to back track later in the game, maybe an item that will lower the encounter rate later in game?"

If you had to go back to any dungeons for some reason I'd do that - but don't worry, the only places you may want to go back to [for sidequests] are towns.
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#10 Re: Vedra Trilogy
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I started over and I'm now at Baril town with Vince, I used the Inn and the game crashed, bug with harmony.dll? (good thing I saved this time ^^)
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#11 Re: Vedra Trilogy
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Qeo

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Damn that sucks! Playtested that town just now, used the inn a bunch of times just fine, but on the 6th time I got that harmony DLL error you were talking about. RPG Maker 2000 is weird sometimes.

All I can say is save before you ever use an inn.
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#12 Re: Vedra Trilogy
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@Qeo - I've been playing part 1 and loving it, it has been such a fun adventure so far. It's been at least an hour of play time and there has been laughs, challenges, and even some touching moments. Looking forward to playing this thing through and sharing my unfiltered feedback.

again thanks for sharing +

I will have to make a completed game/demo section here soon +
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#13 Re: Vedra Trilogy
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Qeo

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G@MeF@Ce wrote:@Qeo - I've been playing part 1 and loving it, it has been such a fun adventure so far. It's been at least an hour of play time and there has been laughs, challenges, and even some touching moments. Looking forward to playing this thing through and sharing my unfiltered feedback.

again thanks for sharing +

I will have to make a completed game/demo section here soon +

Thank you! I'm making good progress on Vedra 3 so hopefully I'll have that up soon Smile
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#14 Re: Vedra Trilogy
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just defeated RAYA and got the GLORY STONE! +
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#15 Re: Vedra Trilogy
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Qeo

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Oh, didn't notice you posted here too - Good job Smile
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#16 Re: Vedra Trilogy
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Yo Qeo!

I finally beat part one +



you really made a great game ++++

from the dialog, to the cast of characters, cut scenes, the need to level up for spells and to farm for equipment, everything was solid
I really enjoyed getting my rpg retro gaming fix.

what a great adventure, story, experience +
thank you for sharing ^,^
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#17 Re: Vedra Trilogy
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Glad you enjoyed it!

Vedra 2 is up for download too - It doesn't have the "retro charm" that the first one has but the characters feel more unique I think, and a more interesting story.
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#18 Re: Vedra Trilogy
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the upload link for Vedra2 is not working, soon as you fix it I will d/l

Spoiler:
I'm curious to know if it starts off with Varu and Gon Cool
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#19 Re: Vedra Trilogy
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The link is now fixed Smile

It does have some old characters, but they're not playable. If it started out with Zaru and Gon, they would be too powerful... unless every enemy in the game was also powerful. They already took out someone who could destroy planets so it would be nonsensical to have normal enemies giving them problems at the beginning of the game.

So there's new heroes in Vedra 2, and new heroes in Vedra 3.
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#20 Re: Vedra Trilogy
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just downloaded Vedra2 ~ It's in RMXP!? now we're talking my language ^^

good thing that I had the RGSS104E.dll handy, it didn't come with the project.

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#21 Re: Vedra Trilogy
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Qeo

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Weird, seems to work fine without it. Hope putting in that dll doesn't screw with any scripts I have in it.
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#22 Re: Vedra Trilogy
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^ I don't think there will be any issues.

for some reason, some projects need some drivers, so I keep just about all versions handy.

ever think about making your projects without the need for an RTP?

oh and by the way Vedra2 has got some dope jamz! d^,^b
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#23 Re: Vedra Trilogy
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Qeo

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Thanks Smile How far have you gotten?
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#24 Re: Vedra Trilogy
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I just killed the behemoth and broke out of jail

dig your comedy jocolor

here I find myself romancing RMXP again, which is good, I have so many unfinished projects and your games inspire me to complete them Cool

*should you ever need a hand with your projects let me know +
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#25 Re: Vedra Trilogy
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Well, Vedra 3 has very little RTP, and I think that will be my last RMXP project and definitely the last of the Vedra series.

Glad you dig the comedy Smile

And thanks for the offer, you've already been a great help by giving me those planets for Vedra 3 Smile
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#26 Re: Vedra Trilogy
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I started Vedra the other day. It's really good. I found a few bugs: in the first town, the healing lady will heal you even if you have less than the amount of money she wants. The game seems... laggy? Like it takes awhile for it to respond to an action, like scrolling the battle menus. Also, I think it's just RPG Maker in general but, you can always run away from battles 100% of the time.
The only problem with the encounter rate is that the 3x enemies get a bit tedious and I tend to run away from them because of it.

The mapping is done so well, especially with the "well this path looks good... oh , it's a chest...," which isn't a bad thing at all.

Maybe the forest is a bit big and you get lost a little bit.

Also I had some trouble getting the dog in the 2nd dungeon getting to follow me, but it wasn't that bad. I got stuck at that dungeon's boss (the minotaur guy) since he does a ton of damage. I might need to powerlevel a bit.
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#27 Re: Vedra Trilogy
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Oh yeah. I think I'll just leave that glitch in. It's so damn cheap it may as well be free anyway.

Strange, I never noticed any lag? Hmm...

Yeah, the weaker monsters are easier to run away from.

I thought that dog thing might get annoying, especially since there's random battles at the same time =\

Yeah, Hank is pretty strong. If you have the best equipment from Baril town, you should be okay.
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#28 Re: Vedra Trilogy
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Strange, I never noticed any lag? Hmm...
It could be my terrible computer and the fact that the game is in fullscreen mode as well.
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#29 Re: Vedra Trilogy
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^ farm and build, you gotta kill that @$$hole minotaur jocolor
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#30 Re: Vedra Trilogy
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Checking it out now. I'll let you know how it goes! Sounds great that you have put so much effort into this!
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#31 Re: Vedra Trilogy
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Part 1: I just beat the minotaur. Fun little retro game. Really nice adventure feel. I also really like the music; nicely placed. I also like how the game moves quickly. Best part though is probably the dialog. That is what keeps the game interesting! And I love how light-hearted it is.

I'm not sure if you want critiques for part 1 since you are well into the sequels, but here is some constructive criticism for you to take or leave:

1) Battle rate, of course. I look forward to the lower rate in the sequels.

2) Minor passibility issues: The waterfall screen in the forest where you get the spear upgrade can be walked all over.

3) Swearing. Hank's swearing is pretty harsh. I know most people here probably don't mind it, but I think it could limit the number of people who will be drawn to the game. It certainly stops it from being a game I would let my son play.

4) Hank's difficulty. The curve is very high. I got lucky and he never managed to attack Vince twice in a row. I like the difficulty, but with such high damage output and agility, I can imagine people getting frustrated. I had only just learned Advanced Healing the very battle before fighting Hank, and that was with running from hardly any enemies. So maybe give him a lower agility? Or perhaps just tone down the damage a bit. Or leave it that way if that is how you intend it to be! Like I said, I still managed to beat him my first try.

But overall, I really enjoy it so far. How long did it take you to make? I like how simple the game looks. It looks like you were able to make a fun game and get good results quickly!
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#32 Re: Vedra Trilogy
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Just beat the first game. Fun. I look forward to the second one.
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#33 Re: Vedra Trilogy
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Sweet glad to see games starting to poop up on this site more. We have loads of projects :p
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#34 Re: Vedra Trilogy
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Cardboard Square wrote:Just beat the first game.  Fun.  I look forward to the second one.

Thank you very much Smile

"1) Battle rate, of course. I look forward to the lower rate in the sequels."

Yeah Vedra 2 and 3 have improved on that a lot I think.

"2) Minor passibility issues: The waterfall screen in the forest where you get the spear upgrade can be walked all over."

Odd, I really thought I tested that out. I think Vedra 2 and 3 are more thoroughly tested so I don't think you'll be seeing that sort of thing.

"3) Swearing. Hank's swearing is pretty harsh. I know most people here probably don't mind it, but I think it could limit the number of people who will be drawn to the game. It certainly stops it from being a game I would let my son play."

Yeah, I think he swears more than any character in the series. I just felt it fit the character. There's probably a little swearing in two and three too, and the 3rd one can get dark so I can understand why you wouldn't let your son play.

"4) Hank's difficulty. The curve is very high. I got lucky and he never managed to attack Vince twice in a row. I like the difficulty, but with such high damage output and agility, I can imagine people getting frustrated. I had only just learned Advanced Healing the very battle before fighting Hank, and that was with running from hardly any enemies. So maybe give him a lower agility? Or perhaps just tone down the damage a bit. Or leave it that way if that is how you intend it to be! Like I said, I still managed to beat him my first try."

Hmm... I actually had more problems with the Kraken, can't remember why - he's pretty easy if you have a fire spell that can attack all enemies at once.

"But overall, I really enjoy it so far. How long did it take you to make? I like how simple the game looks. It looks like you were able to make a fun game and get good results quickly!"

Thank you Smile Vedra 2 is already done, hope you like that as well Smile
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#35 Re: Vedra Trilogy
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mr_wiggles wrote:Sweet glad to see games starting to poop up on this site more. We have loads of projects :p

Thank you, hope you like the games Smile
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#36 Re: Vedra Trilogy
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Lol "poop" :p
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#37 Re: Vedra Trilogy
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Hey Qeo, did you know there is a way for people to play your games without having RPG Maker installed? I'm not sure if the Vedra games take advantage of that feature or not.
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#38 Re: Vedra Trilogy
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Oh no, I didn't know that =O
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#39 Re: Vedra Trilogy
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Cardboard Square wrote:there is a way for people to play your games without having RPG Maker installed

yessir + CS is right, the RTP (run time package) will have to be installed to play UNLESS you choose no RTP and make certain all graphics, sounds, etc... are in the appropriate folder.
This would make the download and play experience possible with no installation since all needed resources to run the game is present in the executable +

Here's the latest icon for Vedra Trilogy

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#40 Re: Vedra Trilogy
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Yeah, for RM2K get a program called RM Tool which checks for and imports all graphics into the game folder. Then, open the RPG_RT (opens with notebook) and add the following line of text to the end of the document on a new line.

FullPackageFlag=1

After that, you should be able to use the in-game feature to create a game disk. Just make sure that the harmony.dll is included because sometimes it is left out for whatever reason. You can import it manually though.

Hope that helps!
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#41 Re: Vedra Trilogy
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Oh thank you, maybe I should try that Smile

And I love that new icon! Thanks Smile
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#42 Re: Vedra Trilogy
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So... part II is really hard. I am having trouble finding the will to grind so much just to beat the bosses. In general, normal enemies are easy and bosses are death incarnate. I know you want it to be a challenge, but remember that the player won't know all the ins and outs of battle in the same way that you do. I'm level 16 in a tower north of the forest of kobolds and the boss wiped the floor with me. I have all the best equipment too. On the plus side, the story is fun and the gameplay other than bosses is fun too.
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#43 Re: Vedra Trilogy
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Actually, I take it back. Normal enemies are just the right difficulty imo. Smile
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#44 Re: Vedra Trilogy
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Did you get Leon's gun upgrade? From the tent in the eastern forest?

I've never had to grind to beat anything.
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#45 Re: Vedra Trilogy
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Yeah, I got the gun upgrade. And the Dizzy Ring. I beat the boss, but it was tough. Two hits can = death. And I got unlucky and he went first on a round where I had to heal. And the heal spell heals less than a single hit. I guess his Max Hp wasn't too bad though.

I grinded on kobolds, and now I'm doing the same to the lizard people in the beach cave. I think when people design games the usually think the game is easier than it is because they know just how to fight each boss and what to do. I'm enjoying the game, but it is difficult and there are still a lot of random encounters! The new Vedra got well-infested with monsters during the last 100 years Wink
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#46 Re: Vedra Trilogy
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Hmm, yeah he probably does hit too hard - And the monsters in the beach cave can be trouble, you'll want the best equipment for that place.

Don't bother grinding there, there's something that will power you up some levels near the end of the cave Smile
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#47 Re: Vedra Trilogy
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Oh ok. Thanks!
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#48 Re: Vedra Trilogy
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I'm going to bump this - yeah I think that's what I'll do.
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#49 Re: Vedra Trilogy
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Yo Qeo! I'm going to make some time this weekend to get a little further on V2 Cool

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sup with your avatar? Razz

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#50 Re: Vedra Trilogy
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Oh okay Smile

Yeah I haven't made an avatar yet
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#51 Re: Vedra Trilogy
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