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#51 Re: SuperCow Spriter-in training
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mr_wiggles wrote:You did all that work in MS Paint ??? Holly crap.
@supercow - seriously, if you can do that with paint, then I can only imagine what you are going to do with photoshop!
(I use CS5)

the girl's hair looks more like hair,
soft and silky I might add ^,^
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#52 Re: SuperCow Spriter-in training
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@supercow
I might just say this
Make it less symmetrical
Maybe that will do?
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#53 Re: SuperCow Spriter-in training
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@nukabubble : aww u retract the request? but i already made it, well not the claw , ill just put it here if u still want it.
i follow knife+act = its atking while walking
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and stab with my style of xas
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mr wiggles : i made the blood darker hope its good enough Neutral but if its not do tell me. working on punching up now.
zombie MaxSwell (gface idea Cool )
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zombie MaxSwell with blood (i made the blood with photoshop, if theres anything out of place do tell me)
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anything looks weird in this girl hair? looks like jelly Laughing
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#54 Re: SuperCow Spriter-in training
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I think there is too much blood, whose blood is it? is it his? or what he punched? it looks like he is bulging with muscle and his skin is ripped and hes bleeding.
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#55 Re: SuperCow Spriter-in training
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Thank Supercow, i'll use them for mithril knife. Very Happy
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#56 Re: SuperCow Spriter-in training
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supercow wrote:
anything looks weird in this girl hair? looks like jelly Laughing
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#57 Re: SuperCow Spriter-in training
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@supercow - for the girls hair, try to combine the sharpness in the original sprite

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with the softness in the latest sprite.

I'm certain it will look great then.

^,^ - hee MaxSwell as in maximum swell Razz
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#58 Re: SuperCow Spriter-in training
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@little.drago : hahahaha sorry2, lg iseng2 aja itu Laughing kalo warna bagusan sebelumnya? apa mending wa mail aja kalo ada updatenya ke u?

@gface: kk thx for the suggestion, now im using paint then pimp it up using photoshop Cool

punch up initial, anything look weird ? i might miss detail , opinion pls Wink thx
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#59 Re: SuperCow Spriter-in training
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It looks like he has a six pack on his back. Make the muscles under his shoulders not as puffy/thick.
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#60 Re: SuperCow Spriter-in training
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@blue: lol ur right Laughing looks funny now that i look at it.
i shrink and darken it, hows it look now?
i made last punch too (just mirror it though) ,looks like soryuken tongue

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#61 Re: SuperCow Spriter-in training
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it looks much better now. chugha haeyo! Bu cuo! uhh trying out ma korean/chinese skillz.
cant see much detail on his arms though.
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#62 Re: SuperCow Spriter-in training
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anyong haseo Razz
too lazy for it Cool , ill detail it another time Laughing but his posture is okay?

making the punch in 3 or 4 sequence make it look weird, i change it to 2 seq Wink
hows it now? the punch down really cut a lot Laughing
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#63 Re: SuperCow Spriter-in training
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the posture looks perfect.
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#64 Re: SuperCow Spriter-in training
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@supercow - @,@ looks good! the up punch turned out great. +

*you have a cool signature style for the down punch
**no one does that like you ^,^ +
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#65 Re: SuperCow Spriter-in training
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Punch animation looks killer. Very Happy great work.
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#66 Re: SuperCow Spriter-in training
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another attempt at green hair girl,
hows it look now? hope its close to what @littledrago wants (i kindda suck at hair Laughing )
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havent sprite lately, preoccupied with mapping silent sorry, after this i gonna make quarter template then have another go at max-swell zombie Cool

@gface : its all thx to all support i get Razz , i made the up punch by thinking 3d viewpoint i dunno how i did it i just did (i look at it again and i wonder how the hell did i made this) Laughing
, i stole the down punch style from xas style though Twisted Evil , i dunno, it became look good to me that way.

@mr.wiggles : thank you Razz , doing my best at it Razz btw do u like the down punch in xas style or u want me to make it different?

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#67 Re: SuperCow Spriter-in training
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Wow, you're sprite is just incredible 0__o
Very good work, i love the way you make her green hair it's have somthing... sensual ♥ (well, the dress is just cute to!)
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#68 Re: SuperCow Spriter-in training
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supercow wrote:another attempt at green hair girl,
hows it look now? hope its close to what @littledrago wants (i kindda suck at hair Laughing )
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I think it's good, could you make her quarter sprite too?
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#69 Re: SuperCow Spriter-in training
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@seriwyth: thx Razz but its nowhere near ur drawing Cool, sometimes i look at ur drawing for reference Razz ,
its kindda hard to make hair sharp and also smooth silky thankfully theres photoshop for it Laughing

@littledrago: u sure? alright then ,
no prob Cool ,im in the process of making quarter template after that ill make it Razz
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i use smudge for this ,its more like skin now right? does it look better than before?
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the smudge tool in photoshop is awesome Shocked ,almost no effort at all to make it look like skin ,i wonder other cool tool is there? silent
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#70 Re: SuperCow Spriter-in training
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emang disengaja biar plain kok
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#71 Re: SuperCow Spriter-in training
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@super cow- It's looking great, it matches with the RTP sets smoothly so it looks like it belongs which is what i wanted.
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#72 Re: SuperCow Spriter-in training
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Hey supercow I just noticed that the shoulder of the side view of the zombie is kinda too high.

Really nice work though
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#73 Re: SuperCow Spriter-in training
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@supercow

I want to cancel my previous request, and instead, could you make this character become 8 frames?
also the quarter sprite if possible (the quarter is also 8 frames)

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#74 Re: SuperCow Spriter-in training
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@littledrago : oww ok no prob ,i havent started anyway Laughing ,8 frames huh...uhh whats a 8 frames anyway? any example? Cool
@blue : yeah i actually still not quite satisfied with the side view (the face and arm part) but not quite sure if its really bad, thx for telling me blue Razz
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#75 Re: SuperCow Spriter-in training
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LiTTleDRAgo

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example :

http://img21.imageshack.us/img21/456/5r33rbfd.png
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#76 Re: SuperCow Spriter-in training
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uhhh ga bisa dibuka silent
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#77 Re: SuperCow Spriter-in training
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LiTTleDRAgo

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masa sih?
pokoknya kira2 seperti ini :

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#78 Re: SuperCow Spriter-in training
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the pict look like 7 frame Laughing

is this look decent? gonna continue tommorow silent ,
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#79 Re: SuperCow Spriter-in training
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yeah, that looks good Very Happy
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#80 Re: SuperCow Spriter-in training
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i havent check for the animation , too lazy Laughing i hope its close.
GirlY_quarter , if theres anything not quite right inform me , Neutral now gotta figure out how to make it 8 frame....
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#81 Re: SuperCow Spriter-in training
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LiTTleDRAgo

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yup, that's really great Very Happy
the animation is perfect
thank you for the great job XD

tinggal 8 frame nya aja beers
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#82 Re: SuperCow Spriter-in training
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@little drago: like this? i dunno how to check the animation if its right or not, inform me k Razz (ill fix some detail later , like hand Laughing )
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fix some detail ,smooth hair on quarter
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is this side of the zombie look betteR than before?
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#83 Re: SuperCow Spriter-in training
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*update*
zombie maxwell
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*edit* update 2
zombie maxwell punch
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#84 Re: SuperCow Spriter-in training
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@supercow - you go boyeee!

you've done a great job with "Max-swell" Razz

what impresses me most was your quarter sprite edit of the girl +

oh and there's 7 frames in stead of 8? Neutral





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#85 Re: SuperCow Spriter-in training
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@super cow- Got any ideas on a cool name for him in my game? Or do you wanna use Max-swell?
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#86 Re: SuperCow Spriter-in training
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@mr.wiggles : i have no idea what to name zombie Laughing u can name it whatever u want Razz

@gameface : thx Razz but really, all i had to do was alter the original sprite ,whats impressive is the original pict of the girl its very good , originality is very hard Neutral thats why i wanna perfect the max-swell (i keep getting the name wrong Laughing ).
yeah,i was wondering about that too, but i follow little drago sprite Neutral


took +15 min, just messing around,
just zoom and place on template, no detail Laughing
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rearranging this post took almost exact same time , funny right? Laughing
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#87 Re: SuperCow Spriter-in training
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@supercow

thanks kk, it's really a great work
but, there just 7 frames?
well, as long as the movement is smooth that's okay Smile

----
tp kok yang bagian belakang cuma diflip doang yah, keliatan banget ^^'

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#88 Re: SuperCow Spriter-in training
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@little drago : oh iya dodol wa Laughing rambutnya kelupaan ikut ke flip juga (bajunya sama sih kanan kirinya jadi ga masalah kan di flip?
kalo ada yg lain u tunjukin di mana wa mungkin ga sadar Smile ) + wa ga tau cara check animasi 8 framenya silent

u kasihnya 7 frame yah wa buat 7 frame Rolling Eyes , yg ke '8' seperti apa sprite nya? di bagian yang mana di taronya? wa ga tau persis silent

sebenernya seh ga perlu quarter sprite 7 framenya wa cuma perlu tau kira2 buatnya kek gimana , tapi thx spritenya Smile
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#89 Re: SuperCow Spriter-in training
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@supercow- i dont know what to name it thats why im asking you
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#90 Re: SuperCow Spriter-in training
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this is 8 frame example

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sorry I dont have the rtp styled ones

check animasinya ya pake xas (tambah aja prefixnya jadi .....[8])
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#91 Re: SuperCow Spriter-in training
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@little drago : the link didnt work Cool , i look how the animation work in xas and the animation was all over the place (meaning bad), it might take some time for me to fix it i hope i can finish today Neutral sry
,the last few days been busy looking at script works and bugs pale

@mrwiggles: max-swell is fine im not good with name bounce or you want crazy ass zombie that wont die no matter how many time you shot him as its name Laughing ?
sorry if i misunderstood some english Wink

*edit*....i...guess this will do for now , continue tommorow .
(dah di taronya pas ga? rambut pingin lebih berkibar? yg aslinya kakinya kayak meluncur seh wa rada bingung2 juga) Neutral
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#92 Re: SuperCow Spriter-in training
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@supercow - lol, yea some kinda name like that.
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#93 Re: SuperCow Spriter-in training
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LiTTleDRAgo

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try this one

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#94 Re: SuperCow Spriter-in training
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supercow

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@little drago: umm....so, theres no standing straight? and when walking, front foot is lifted?
(jelasin lebih specific jadi lebih enak buatnya Laughing )
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#95 Re: SuperCow Spriter-in training
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LiTTleDRAgo

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bingung juga ngjelasinnya, ngikut yg pola 7 frame aja kk
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#96 Re: SuperCow Spriter-in training
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Plushmonkee

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Can you fix these up? I drew this baddie and I need a sprite Very Happy
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#97 Re: SuperCow Spriter-in training
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i havent sprite for a long time, and i left a few task undone Neutral ,ill see what i can come up with after i finish them.
this...deformed creature, whats its size? does he move with feet or wiggle like a snake?
at the top of his head is that part of his brain or some kindda plant?
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#98 Re: SuperCow Spriter-in training
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Plushmonkee

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the stuff on the head is hair chunks, and the extrusion from its cloak is a Deformed bone/claw thingy, I want need it to be normal sprite size like Default hero Arshes. I have future mutation forms in store, I would like if he moved with a limping hunched walk. - thanx
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#99 Re: SuperCow Spriter-in training
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its the 8 frame quarter
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kindda hard making it looked like flow animation,im too lazy to check it , i hope its good and consistent silent
btw is littledrago still around? didnt see him much lately

time to continue my game then sprite again Cool
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#100 Re: SuperCow Spriter-in training
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LiTTleDRAgo

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I'm still arround Very Happy

tQ supercow, that's great sprite, it's perfect ^^
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